Does the main storyline compare? Sadly, it’s a no. Now if you look at the above, the level of intricacy for the cultural aspects is really high. While there are occasions where the protagonist explains a few answers here and there, most of the time it just leaves the reader to decipher the answer for themselves, and a casual search within the chinese community doesn’t show the explanations either. Yet I feel that the writing doesn’t explain itself most of all the time. It’s classy enough to be recognized as a historical gem, but if you’re the typical casual/regular gamer, then it’s just too complicated, especially more so if you can’t read chinese characters. Different types of tea and how the quality of water affects them, ten over different chinese chess puzzles, about how chinese letters are written back then (like 4-5 different prototypes of the original alphabet) and their history. I lost count of how many types of Chinese wines are out there and what they drink them with different cups, like how you have different wine glasses for white/red wine. Now, don’t get me wrong, I’m seriously impressed with how complex it is, and it really shows the writer knows his stuff really well or that he researched really well. I think it’s kind of interesting and boring at the same time you really have to have a passion for this sort of thing. There is a TON of cultural stuff in it that is indicative of the phrase –. It’s at the point where I think you need higher level chinese study in a real chinese university to even make sense of the text. The first problem is there’s so many lines of poetry talk. Tale of Wuxia adheres to the genre, obviously. Wuxia is supposed to be a hero who does good deeds and do all sort of things that relates to chinese ethics and moral codes, something like that. Years later, the original developers came back as a company to remake it again. After resolving the different events in the novels, he battles the Ten Great Evil Persons (Canon) alone and won, which he then proceeds home. He needs to retrieve Jin Yong’s 14 different novels in order to go home. Jin Yong Qun Xia Chuan describes the protagonist (you), as a modern world dude who time-slipped into Jin Yong’s world. If I’m not wrong the game wasn’t financially successful, and after one more game which again wasn’t successful, the company had to close. This game is actually a remake, as the concept had already been done like years ago. Imho, xianxia (fantasy hero) kinda evolved from wuxia. Jin Yong is a guy, along with two other guys, sort of made Wuxia (Martial arts + Heroes.) real popular decades back. Tale of Wuxia can be seen as a sequel of. I guess it should be the history first and foremost. I wouldn’t recommend it to casual gamers. Music is pretty good too.ĭo I recommend it? Only to Wuxia fans in the strictest sense. The overall impression is I enjoyed the characters in the story, the gameplay is truly bad, plot is just okay, minigames are a terrible grind, the cultural aspects are overly verbose, and the overall presentation is passable.
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